Second-year International Game Architecture and Design students were challenged to create a game within two weeks.
This week in #NHTVstories: Media student Martijn Derksen. He talks about the accident in his third year. He appreciated the attention he got from his fellow students and from the lecturers (in Dutch).
Edcom is organising an Bachelor and Master thesis competition among European member schools. Two ADE alumni have been nominated.
Last night international Media and Entertainment Management alumna Lieke de Kok presented her first show on radio station 3FM.
On Monday 10 and Tuesday 11 October, Jeff Olm visited NHTV. Second-year IMEM student Liselot Smulders has written an report about his visit and her own findings.
With their game Pine, International Game Architecture and Design alumni won the ‘best student project’ prize from Unity.
Creative Lab’s 360-degree short film Xstnce has been nominated for a Bright VR Award.
On 16 November 2016 we organise a conference on Procedural Content Generation for Games. The conference will cover various topics ranging from procedural game, level design, storytelling to art. The conference is free and open to students in the field of Game Development, Computer Graphics and Procedural Content Generation.
In collaboration with others, the Creative Lab has made the official after movie for the Eneco Tour stage that took place in Breda.
The Marine Spatial Planning (MSP) Challenge was presented in Dublin and Edinburgh. EU commissioner Vella showed interest in this game.