games & media ADE presents at ICM Conference in Greece Added on: 08-Sep-2016 | Last modified on: 08-Sep-2016 | Category: games & media | Comments Off on ADE presents at ICM Conference in Greece ADE researcher Snežana Stupar-Rutenfrans presented together with her colleague from Germany, Carolin Schultz, two papers at the 15th International Conference on Motivation. Last summer Snežana Stupar-Rutenfrans presented her paper at the 15th International Conference on Motivation in Thessaloniki (ICM). The event was organised by the School of Psychology, Aristotle University of Thessaloniki and the EARLI (European Association for Research in Learning and Instruction) SIG 8: Motivation and Emotion. Snežana presented her study on the relationship between emotions and motivation behind the emotional suppression in a cross-cultural setting. The novelty of her study is that she argues that emotional suppression always occurs in a social context where the relationships between emotions and motivations are identical in all ethnic groups. Based on insights in clinical psychology, she argues that internalizing and externalising emotions are suppressed for different reasons. In other words, suppression of negative emotionality cannot be seen as a single phenomenon affecting all negative emotions in the same way. Additionally, another study was presented by her colleague Carolin Schultz (Institute of Educational Science in Germany Marold Wosnitza), where the affective side of collaborative learning processes were explored. The study focuses on distinct emotions that participants actually experience and what triggers these emotions in collaborative learning activities. The study has been conducted in cooperation with Marold Wosnitza (Institute of Educational Science in Germany), Snežana and ADE professor Igor Mayer, whose game TeamUp was used in this research. In this study, video footage and stimulated recalls of 40 university students, working in collaborative groups of 4 during a serious game, were analysed. Preliminary results show that participants knowing each other before the collaboration solve challenges faster and report more positive emotions in their group-work. The results will provide useful applied recommendations for educators regarding group-work design and implementation with the aim to foster favorable emotional experiences and thus positive attitudes towards group-work. Some important links/conferences/learning sources: ICM conference book, including the abstracts of our studies. Upcoming conference: Challenges of the Digital Era for Education, Working and Learning: Researchers and Practitioners in Dialogue (22 – 25 November, 2016). Multidisciplinary book series of the European Association for Research in Learning and Instruction (EARLI). Source: Academy for Digital Entertainment Related Posts: Atlantis Games makes serious games Atlantis Games presents: CycleSPACES Atlantis Games to develop logistic games ADE: Dance Academy? Comments are closed.